Henrique G. Braghini
3D Artist | Game Developer
Indaiatuba, Brazil
Summary
Graduated in Game Design at Anhembi Morumbi University, I currently work as a 3D Generalist, in order to carry out all stages of a complete 3D Workflow.
Skills
Game DesignGame Development3D3D ModelingHigh-poly ModelingLow-poly ModelingHard Surface ModelingProp ModelingWeapon ModelingVehicle ModelingCharacter ModelingCreature ModelingRigging3D AnimationCharacter AnimationFacial Rigging & AnimationRenderingPhysically Based Rendering
Software proficiency

Unity

Visual Studio

Maya

ZBrush

Marvelous Designer

Substance 3D Designer

Substance 3D Painter

Marmoset Toolbag

Photoshop

Lightroom

Premiere
Experience
Junior 3D Artist at Electric Monkeys Game Studio
São Paulo, Brazil
Graphic Designer Intern at Phytus Farma
Indaiatuba, SP, Brazil
July 2019 - September 2019
Internship as a Graphic Designer with the main responsibility for Design and creation of graphic pieces - physical or digital.